- will there be spooks in your haunted house-made-of-blocks, Prematurely-Old Clarence?
- oh yes...what's 'spooks'?
- spooks are things that are scary.
- oh, yes then. all manner of spooks.
the pne fright night also contained all manner of spooks. my throat is still hoarse, my adrenaline pumping. we only made three of the four haunted houses, which i think may be all my frayed nerves could handle. spooks jumping out from every corner, spooks at eye-level, spooks grabbing ankles. spooks colored to match the decor, so you don't see them til they fling themselves at you. spooks that follow you a while after spooking you, so they can spook you again from behind a few feet later. spooks named robyn and joel, who spook me for no good reason, and drag me into these spook-houses.
i hear it's even better if you can bring someone along who is genuinely frightened by these things. i wouldn't know, i was too busy panicking and clutching at my chest to note whether robyn and joel were having a better time with me than they would have without me. i had a myriad of childhood fears (the munchkins from the wizard of oz lived under my bed, there was an alligator at the foot who would nibble my toes if i didn't tuck the blankets under them just so, i had tigers in my corners, and lived in mortal fear that an army of roman centurions would march through my wall [no joke. not an army led by a centurion, but an entire fleet of the broom-headed fellows]) that have not translated over well into adulthood. i'm pants-pissing terrified of spiders, the dark, and chain-weilding maniacs, all of which fright night had in abundance.
these houses are not lame. even if you are a ruggedly handsome, volleyball-playing man, or a tough, parametic-type girl who can insert IV's, you will flinch when fog horns blast you and bodies materialize from walls. if you are a shrieking, pansy girl like me, a hobgoblin lurching straight at your face will leave you on the floor in a quivering ball of nerves (true story).
ryan, sadly, was unable to join us for more than one house. i understand his predicament. everyone draws their spook-line somewhere. myself, i cannot handle death and dismemberment (except for the rather jovial fellow who ended just below the nipples. 'maybe you'll find the rest of me on one of the rides!!' he cried, before hamming it up for a picture). twenty minutes of the 'texas chainsaw massacre' remake had me feeling sufficiently defiled as to necessitate a shower. spook-houses, on the slightly other hand...i wanted to turn back the whole time, every time, but i came out feeling more exhilarated than polluted.
do i have any advice for future fright nighters? go right at six, when it opens, and hit up the houses early. the lines get to be up to an hour long, and we waited in one for nearly half an hour before we found out that the house was closed. another half hour of my life that i'll never get back is the time we spent wandering that wretched maze. DON'T GO IN THE MAZE, PEOPLE!!! IT'S NOT FUN AND QUICK LIKE IT IS ON PAPER!!! THEY WON'T LET YOU CHEAT!!! we found ourselves back at the entrance after twenty minutes of wandering. 'the exits are thataway, folks' said the homely, obnoxious maze-entrance-girl, gesturing back inwards. 'can't come out thisaway, gotta go find them. it's a maze, people.' fine. dandy. and they said there'd be spooks, but there were only two, and they just sort of stood there and hissed 'get out' at you, quasi-menacingly. we are trying, spooks. we don't want to be here any more than you apparently do. so don't go in the maze. the line is short for a reason.
oh, and buy the mini donuts. and a hot chocolate, because it's -2 degrees out there. and wear three pairs of socks. and bring a tall, warm man with you. but maybe one that wont push you into dark rooms, saying 'go get 'em, raych,' while you clutch at his arm and weep in terror.